Friday, June 26, 2015

So you want to buy a slave?


Slave ownership in Bazgul and Yilan is common and viewed as quite acceptable as long as there is no abuse is involved. 

Demon slaves are the most common, while human slaves are uncommon to rare.

First, slave ownership is only open to members of the upper casts (Farm owners, business owners, people of high standing, Merchants and leadershop casts.) these groups of people can afford to keep one or more slaves as farm hands, house maids, concubines and so on (slaves working in brothels for whatever reason must meet standards set by the Slaver Guild.)

So, you are one of the upper casts, you have the money to look after a slave and for whatever reason you want one (We don't judge.) first thing is to go to a Slaver Guild and book a space at a slave auction, there are 4 a month.

You must supply some personal details to Slave Guild clerks (Who you are, how many slaves you already own, where you live, what you do for a living etc etc.) if you are thinking about lying to the clerk who is taking your information please be aware that the Slaver Guild is also has spies and thieves in its employ, take from this what you will.

You will receive a invitation for the next auction when all your information is processed and it is deemed that you are a person that the Slaver Guild wants to sell slaves to, on the day of he Slave Auction you are to present your invitation to the door person, do not send someone else in your stead with the invitation OR show up without the invitation, doing either of these can blacklist you from attending future auctions.

Other things that can get you blacklisted from an auction.
-Showing up in a group; only the invitation holder can attend an auction. if you are worried about being robbed leave your posse outside.
-Promises of future payment; you bring Io with you when you go to auctions, you pay what you owe before leaving, you will be ejected and blacklisted otherwise.
-Side dealing; any deals that involves slaves in any way must pass though the Slave Guild, if you are caught doing a side deal you will be ejected and blacklisted, other people might be ejected and blacklisted too.
-Disturbing other patrons; Don't ask other people in-depth questions about their purchases, casual conversations are fine, even (some) discussion about the slaves on offer is fine, don't take it further than that.
-Don't interfere with the slaves; Don't touch, fondle or have sex with your slave until after you have brought them back to your property, you will be warned against that course of action (ejection if you ignore the warning.) if you are caught in some way hurting a slave (Physical, sexual or verbal abuse.) the slave is returned to the Guild along with a fine. (and maybe some abuse of your own.)
-Don't fight other patrons; this includes shouting at them and hitting them.
-Using slaves as prostitutes; Unless you work for the Temple of Skin (Yilan) or the Prostitution Guild (Bazgul) this is highly inadvisable.

All slaves are checked for disease and deformities and are educated on what their roles will be if sold.

A Note by Zizzik Karn Slave master General;

Some people have visions in their head of slavers chasing down women and children and dragging them away and while this was the way we got slaves once upon a time, but since some slaves have been allowed to go back to Nod as freemen the phenomenon of "Willing slaves" is now the most common way of getting our ships filled.
Now a this has to do with the violent and lawless nature of Nod, horror stories filter though with every shipload about Nods military raping and looting their way though villages for fun and leaving nothing but corpses.
I won't even mention the famine some parts of Nod are currently experiencing.
I guess that these "Willing Slaves" see us as an opportunity to reach a safe haven that doesn't exist in Nod.

Slaves can be freemen if;
-Their master dies and the masters decedents are unwilling/unable to take on the slave for whatever reason
-If the slave is maimed in a way that makes it ill suited for labor.
-If the slave becomes pregnant, this only applies to the mother and unborn child (if the father is also a slave.)*
-The Master allows the slave to leave.
-If there is abuse of the slave while working for the master (can either be set free or resold to a better master.)
Some slaves become emotionally attached to their masters and may not want to leave.

*If the master is father (or mother in some cases.) of the child then the slave involved is kept on, on both accounts attempting to abort the child is an executable offense.

 


Sunday, June 7, 2015

Some creative writing i guess (character and place list which i will hope turns into something more.)

Setting and geography;
In the nation of Abzu (Shares many similarities with Africa besides some fauna and flora.) weather is erratic but slow to change.
200 hundred years ago Humans first settled the land creating the nation known as Abzu-Zuul, 100 years ago the human nation of Abzu-Zuul was shattered by civil war into hundreds of shards that rejoined as the four states.
Everything is mostly stable now... Mostly.

Races;

Humans; If you are reading this, you are one.
Come in all shapes and colors. Abzu has many different human races and cultures within its borders.
There was no Humans in Abzu before the first boats came and began colonization efforts.

Demons; No two demons look the same and due to their celestial nature are physically weaker than humans (and are prime targets for slavery or invasion.)The nation of Nod is where the majority of demons reside, while both Yilan and Bagzul own and trade in demon slaves, both these states have a cordial relationship with the demon nation.
There was small Demon tribes before the Human colonization of Abzu

Sunseers; There is a lot of sex (consensual and otherwise.) between Humans and Demons and sometimes these produce half-breeds called Sunseers, taking up physical characteristics of both parents including physical characteristics not present in either parent.
Some religions view Sunseers are abominations while others have quite the opposite reaction.
The state of Bazgul will induct Sunseers into the Shadow Emissary and let them own property.

States;

First State (Ulgot); Considered by all others to be the most barbaric and unstable by peoples of all other states.
Major Religion; The Anguished God.

Second State (Yilan); a state of artisans, seafood and brothels, owns many seaports that ship in spices, narcotics and slaves from far away lands, the ports also provide a large amount of premium seafood that attracts people from all across Abzu (except First State.)
The Second State is non-aggressive and her people are more preoccupied with money, art and various vices.

Second States biggest weakness is in her military, as in she doesn't have one other than a police force designed to keep the peace, but with the money Second State brings in though various vices there is always enough money to hire some of the Forth State legion...  

Major Religion; The Burning Heart.

Third State (Triyang); The opposite of Yilan in every way, a dull grey city state populated with dull people.
Their wealth comes from its massive iron mines, a major point of contention between Yilan and Bazgul is the high rate of miner fatalities... doesn't stop either nation from buying metal from Triyang.

Major Religion; The Blind God.

Forth State (Bazgul); The overall success of Abzu. this is a busy merchant city were boats and travelers come though all the time with items of great wealth from all over the world. The people are nice, if a little stuck up. the cities are safe (even in the byzantine streets and alleys of Yag City.) and any desires you might have can be met. Bazgul is home to the largest and most well disciplined military on the continent, so-much-so that other states will hire out Bazgul legionariis to train or help defend boarders from all comers, their black heavy armor strikes awe into allies and fear into enemies.

Any enemies inside Bazgul borders have to contend with Shadow Emissary, a secret military group that ruthlessly hunts all forms of corruption within the city,

Major Religion; Dawn Splinter

The Tribes; Nomadic tribes that wander Abzu without regard for borders or other formalities.
Tribes can be made up of all humans, all Demons or a mixture.
They are considered to be bandits and rapists by the state leaders and anyone affiliated with a Tribe is barred from entering any major city.
Whenever a outlying village or town is ransacked and burned to the ground, blame usually centers on the Tribes whether they committed the act or not.

Nod; a nation off to the west of Abzu populated by demons, the outlying villages are targets for Abzu slavers while the major cities themselves are nigh untouchable and usually the only humans that enter the cities are either Diplomats, Shadow Emissaries or slaves.